Hang TightScaling Creativity
Hang TightScaling Creativity

Interactive Experience (Gamified Deep-Dive)

Interactive Experience (Gamified Deep-Dive)

Exploring Innovation Fuse 1 & Sift Interactive

Exploring Innovation Fuse 1 & Sift Interactive

Exploring Innovation Fuse 1 & Sift Interactive

BOSTON

BOSTON

BOSTON

FORMLABS

FORMLABS

FORMLABS


After the Fuse 1 & Sift 3D printers launched, Sales was facing a specific challenge. While customers were excited about the first accessible SLS printer on the market, they needed to understand the complex internal mechanics & workflow without being physically present. To bridge this gap, we translated the hardware into a self guided interactive experience where prospects could explore the inside of the system.

After the Fuse 1 & Sift 3D printers launched, Sales was facing a specific challenge. While customers were excited about the first accessible SLS printer on the market, they needed to understand the complex internal mechanics & workflow without being physically present. To bridge this gap, we translated the hardware into a self guided interactive experience where prospects could explore the inside of the system.


As Creative Lead & Interactive Designer, I helped Product Marketing, Sales, & the Web team showcase the products in a way that customers could actually explore. Conceptualized the experience, planned the content system, & designed the user journey so prospects could navigate the Fuse 1 & Sift step by step. Prototyped hotspot interactions, directed motion & 3D component reveals, & managed the cross functional delivery to ensure the tool was easily used in live sales demos & on the site.

As Creative Lead & Interactive Designer, I helped Product Marketing, Sales, & the Web team showcase the products in a way that customers could actually explore. Conceptualized the experience, planned the content system, & designed the user journey so prospects could navigate the Fuse 1 & Sift step by step. Prototyped hotspot interactions, directed motion & 3D component reveals, & managed the cross functional delivery to ensure the tool was easily used in live sales demos & on the site.


Narrative Architecture

Narrative Architecture

Interactive Design

Interactive Design

User Journey Design

User Journey Design

Motion Design

Motion Design

Concept Development

Concept Development

Project Planning

Project Planning

Gamification

Gamification

INTERACTIVE LEARNING

INTERACTIVE LEARNING

INTERACTIVE LEARNING

Gamified Journey Map

Gamified Journey Map

Gamified Journey Map

An interactive gamified experience that allows users to explore the end-to-end Fuse 1 → Sift workflow. The experience adapted research from my master’s thesis on interactive media to enhance learning through controlled exploration.

An interactive gamified experience that allows users to explore the end-to-end Fuse 1 → Sift workflow. The experience adapted research from my master’s thesis on interactive media to enhance learning through controlled exploration.

INTERACTIVE EXPLAINER

INTERACTIVE EXPLAINER

VISUAL BRANDING - PRODUCTION FRAMEWORK

Information Based

Information Based

Information Based

Users can read about the parts & processes of the product.

Users can read about the parts & processes of the product.

EXPLORATION

EXPLORATION

Clickable Hot Spots

Clickable Hot Spots

Pulsing hotspot guides attention; click reveals component details without overwhelming the user.

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Here comes the alt text
Here comes the alt text

INTERACTIVE JOURNEY MAP

INTERACTIVE JOURNEY MAP